SGI Quake Problems - SGI

This is a discussion on SGI Quake Problems - SGI ; "Robert Ramsey" wrote in message news:... > Hello, > > I just recently downloaded and installed the quake from the sgi freeware > site. I've followed the instructions in the readme copying over several > files from the PeeCee demo ...

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Thread: SGI Quake Problems

  1. SGI Quake Problems


    "Robert Ramsey" wrote in message news:...
    > Hello,
    >
    > I just recently downloaded and installed the quake from the sgi freeware
    > site. I've followed the instructions in the readme copying over several
    > files from the PeeCee demo of quake. When I try to run quake I get a

    brief
    > screenshot of the opening scene from quake and then I get a segmentation
    > fault. The attached text file contains the output from the various
    > executions.
    >
    > I've tried this on two different machines:
    >
    > Onyx350 running 6.5.21m
    > Octane2 running 6.5.12m
    >
    > Both machines have the same errors. Could anyone give me a hand with

    this?
    >
    > Thanks,
    >
    > Rob Ramsey
    >
    >


    My news server doesn't like attachments...
    the attached is now below:

    north-rob> quake

    CPU (R14000)
    MEM (1)
    TEX (0)
    SND (1)
    ../quake.sw
    Host_Init
    Added packfile ./id1/pak0.pak (339 files)
    FindFile: can't find gfx/pop.lmp
    Playing shareware version.
    PackFile: ./id1/pak0.pak : gfx.wad
    Console initialized.
    UDP Initialized
    Exe: 13:25:14 Sep 23 1997
    8.0 megabyte heap
    PackFile: ./id1/pak0.pak : gfx/palette.lmp
    PackFile: ./id1/pak0.pak : gfx/colormap.lmp
    Using screen 0: 1600x1024
    1024k surface cache

    Sound Initialization
    PackFile: ./id1/pak0.pak : gfx/conback.lmp
    Sound sampling rate: 11025
    PackFile: ./id1/pak0.pak : sound/ambience/water1.wav
    PackFile: ./id1/pak0.pak : sound/ambience/wind2.wav
    PackFile: ./id1/pak0.pak : sound/wizard/hit.wav
    PackFile: ./id1/pak0.pak : sound/hknight/hit.wav
    PackFile: ./id1/pak0.pak : sound/weapons/tink1.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric1.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric2.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric3.wav
    PackFile: ./id1/pak0.pak : sound/weapons/r_exp3.wav
    ========Quake Initialized=========
    Cvar_Set: variable gl_flashblend not found
    Cvar_Set: variable gl_polyblend not found
    Bus error (core dumped)

    north-rob>

    north-rob> quake.gl

    Host_Init
    Added packfile ./id1/pak0.pak (339 files)
    FindFile: can't find gfx/pop.lmp
    Playing shareware version.
    PackFile: ./id1/pak0.pak : gfx.wad
    Console initialized.
    UDP Initialized
    Exe: 13:23:46 Sep 23 1997
    8.0 megabyte heap
    PackFile: ./id1/pak0.pak : gfx/palette.lmp
    PackFile: ./id1/pak0.pak : gfx/colormap.lmp
    Using screen 0: 1600x1024
    Gammamap is 4096 x 10 bits (12 shift, no alpha)
    no video switching available
    Using packed textures
    Detail texture enbled
    PackFile: ./id1/pak0.pak : gfx/conback.lmp

    Sound Initialization
    Sound sampling rate: 11025
    PackFile: ./id1/pak0.pak : sound/ambience/water1.wav
    PackFile: ./id1/pak0.pak : sound/ambience/wind2.wav
    PackFile: ./id1/pak0.pak : sound/wizard/hit.wav
    PackFile: ./id1/pak0.pak : sound/hknight/hit.wav
    PackFile: ./id1/pak0.pak : sound/weapons/tink1.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric1.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric2.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric3.wav
    PackFile: ./id1/pak0.pak : sound/weapons/r_exp3.wav
    ========Quake Initialized=========
    Bus error (core dumped)

    north-rob>

    north-rob> quake.gl.o32

    Host_Init
    Added packfile ./id1/pak0.pak (339 files)
    FindFile: can't find gfx/pop.lmp
    Playing shareware version.
    PackFile: ./id1/pak0.pak : gfx.wad
    Console initialized.
    UDP Initialized
    Exe: 13:24:23 Sep 23 1997
    8.0 megabyte heap
    PackFile: ./id1/pak0.pak : gfx/palette.lmp
    PackFile: ./id1/pak0.pak : gfx/colormap.lmp
    Using screen 0: 1600x1024
    Gammamap is 4096 x 10 bits (12 shift, no alpha)
    no video switching available
    Using packed textures
    Detail texture enbled
    PackFile: ./id1/pak0.pak : gfx/conback.lmp

    Sound Initialization
    Sound sampling rate: 11025
    PackFile: ./id1/pak0.pak : sound/ambience/water1.wav
    PackFile: ./id1/pak0.pak : sound/ambience/wind2.wav
    PackFile: ./id1/pak0.pak : sound/wizard/hit.wav
    PackFile: ./id1/pak0.pak : sound/hknight/hit.wav
    PackFile: ./id1/pak0.pak : sound/weapons/tink1.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric1.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric2.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric3.wav
    PackFile: ./id1/pak0.pak : sound/weapons/r_exp3.wav
    ========Quake Initialized=========
    Bus error (core dumped)

    north-rob>

    north-rob> quake.sw

    Host_Init
    Added packfile ./id1/pak0.pak (339 files)
    FindFile: can't find gfx/pop.lmp
    Playing shareware version.
    PackFile: ./id1/pak0.pak : gfx.wad
    Console initialized.
    UDP Initialized
    Exe: 13:25:14 Sep 23 1997
    8.0 megabyte heap
    PackFile: ./id1/pak0.pak : gfx/palette.lmp
    PackFile: ./id1/pak0.pak : gfx/colormap.lmp
    Using screen 0: 1600x1024
    1024k surface cache

    Sound Initialization
    PackFile: ./id1/pak0.pak : gfx/conback.lmp
    Sound sampling rate: 11025
    PackFile: ./id1/pak0.pak : sound/ambience/water1.wav
    PackFile: ./id1/pak0.pak : sound/ambience/wind2.wav
    PackFile: ./id1/pak0.pak : sound/wizard/hit.wav
    PackFile: ./id1/pak0.pak : sound/hknight/hit.wav
    PackFile: ./id1/pak0.pak : sound/weapons/tink1.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric1.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric2.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric3.wav
    PackFile: ./id1/pak0.pak : sound/weapons/r_exp3.wav
    ========Quake Initialized=========
    Cvar_Set: variable gl_flashblend not found
    Cvar_Set: variable gl_polyblend not found
    Bus error (core dumped)

    north-rob>

    north-rob> quake.sw.o32

    Host_Init
    Added packfile ./id1/pak0.pak (339 files)
    FindFile: can't find gfx/pop.lmp
    Playing shareware version.
    PackFile: ./id1/pak0.pak : gfx.wad
    Console initialized.
    UDP Initialized
    Exe: 13:25:57 Sep 23 1997
    8.0 megabyte heap
    PackFile: ./id1/pak0.pak : gfx/palette.lmp
    PackFile: ./id1/pak0.pak : gfx/colormap.lmp
    Using screen 0: 1600x1024
    1024k surface cache

    Sound Initialization
    PackFile: ./id1/pak0.pak : gfx/conback.lmp
    Sound sampling rate: 11025
    PackFile: ./id1/pak0.pak : sound/ambience/water1.wav
    PackFile: ./id1/pak0.pak : sound/ambience/wind2.wav
    PackFile: ./id1/pak0.pak : sound/wizard/hit.wav
    PackFile: ./id1/pak0.pak : sound/hknight/hit.wav
    PackFile: ./id1/pak0.pak : sound/weapons/tink1.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric1.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric2.wav
    PackFile: ./id1/pak0.pak : sound/weapons/ric3.wav
    PackFile: ./id1/pak0.pak : sound/weapons/r_exp3.wav
    ========Quake Initialized=========
    Cvar_Set: variable gl_flashblend not found
    Cvar_Set: variable gl_polyblend not found
    Bus error (core dumped)

    north-rob>

    2 600 MHZ IP30 Processors
    CPU: MIPS R14000 Processor Chip Revision: 2.4
    FPU: MIPS R10010 Floating Point Chip Revision: 0.0
    Main memory size: 2048 Mbytes
    Xbow ASIC: Revision 1.4
    Instruction cache size: 32 Kbytes
    Data cache size: 32 Kbytes
    Secondary unified instruction/data cache size: 2 Mbytes
    Integral SCSI controller 0: Version QL1040B (rev. 2), single ended
    Disk drive: unit 1 on SCSI controller 0
    Integral SCSI controller 1: Version QL1040B (rev. 2), single ended
    IOC3 serial port: tty1
    IOC3 serial port: tty2
    IOC3 parallel port: plp1
    Graphics board: V12
    Integral Fast Ethernet: ef0, version 1, pci 2
    Iris Audio Processor: version RAD revision 12.0, number 1



  2. Re: SGI Quake Problems

    Hello,

    With no luck on the V12 (onyx350 and octane2) machines I tried running Quake
    on an Older O2 (CRM graphics) running Irix 6.5. I'm still getting the bus
    error. Looking on the net there is little or nothing documented about this
    error or SGI Quake. Is there a better more stable version of Quake for Irix
    for download somewhere or maybe a patch?

    Thanks,

    Rob Ramsey

    "Robert Ramsey" wrote in message
    news:10372oll2jup286@corp.supernews.com...
    >
    > "Robert Ramsey" wrote in message news:...
    > > Hello,
    > >
    > > I just recently downloaded and installed the quake from the sgi freeware
    > > site. I've followed the instructions in the readme copying over several
    > > files from the PeeCee demo of quake. When I try to run quake I get a

    > brief
    > > screenshot of the opening scene from quake and then I get a segmentation
    > > fault. The attached text file contains the output from the various
    > > executions.
    > >
    > > I've tried this on two different machines:
    > >
    > > Onyx350 running 6.5.21m
    > > Octane2 running 6.5.12m
    > >
    > > Both machines have the same errors. Could anyone give me a hand with

    > this?
    > >
    > > Thanks,
    > >
    > > Rob Ramsey
    > >
    > >

    >
    > My news server doesn't like attachments...
    > the attached is now below:
    >
    > north-rob> quake
    >
    > CPU (R14000)
    > MEM (1)
    > TEX (0)
    > SND (1)
    > ./quake.sw
    > Host_Init
    > Added packfile ./id1/pak0.pak (339 files)
    > FindFile: can't find gfx/pop.lmp
    > Playing shareware version.
    > PackFile: ./id1/pak0.pak : gfx.wad
    > Console initialized.
    > UDP Initialized
    > Exe: 13:25:14 Sep 23 1997
    > 8.0 megabyte heap
    > PackFile: ./id1/pak0.pak : gfx/palette.lmp
    > PackFile: ./id1/pak0.pak : gfx/colormap.lmp
    > Using screen 0: 1600x1024
    > 1024k surface cache
    >
    > Sound Initialization
    > PackFile: ./id1/pak0.pak : gfx/conback.lmp
    > Sound sampling rate: 11025
    > PackFile: ./id1/pak0.pak : sound/ambience/water1.wav
    > PackFile: ./id1/pak0.pak : sound/ambience/wind2.wav
    > PackFile: ./id1/pak0.pak : sound/wizard/hit.wav
    > PackFile: ./id1/pak0.pak : sound/hknight/hit.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/tink1.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric1.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric2.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric3.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/r_exp3.wav
    > ========Quake Initialized=========
    > Cvar_Set: variable gl_flashblend not found
    > Cvar_Set: variable gl_polyblend not found
    > Bus error (core dumped)
    >
    > north-rob>
    >
    > north-rob> quake.gl
    >
    > Host_Init
    > Added packfile ./id1/pak0.pak (339 files)
    > FindFile: can't find gfx/pop.lmp
    > Playing shareware version.
    > PackFile: ./id1/pak0.pak : gfx.wad
    > Console initialized.
    > UDP Initialized
    > Exe: 13:23:46 Sep 23 1997
    > 8.0 megabyte heap
    > PackFile: ./id1/pak0.pak : gfx/palette.lmp
    > PackFile: ./id1/pak0.pak : gfx/colormap.lmp
    > Using screen 0: 1600x1024
    > Gammamap is 4096 x 10 bits (12 shift, no alpha)
    > no video switching available
    > Using packed textures
    > Detail texture enbled
    > PackFile: ./id1/pak0.pak : gfx/conback.lmp
    >
    > Sound Initialization
    > Sound sampling rate: 11025
    > PackFile: ./id1/pak0.pak : sound/ambience/water1.wav
    > PackFile: ./id1/pak0.pak : sound/ambience/wind2.wav
    > PackFile: ./id1/pak0.pak : sound/wizard/hit.wav
    > PackFile: ./id1/pak0.pak : sound/hknight/hit.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/tink1.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric1.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric2.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric3.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/r_exp3.wav
    > ========Quake Initialized=========
    > Bus error (core dumped)
    >
    > north-rob>
    >
    > north-rob> quake.gl.o32
    >
    > Host_Init
    > Added packfile ./id1/pak0.pak (339 files)
    > FindFile: can't find gfx/pop.lmp
    > Playing shareware version.
    > PackFile: ./id1/pak0.pak : gfx.wad
    > Console initialized.
    > UDP Initialized
    > Exe: 13:24:23 Sep 23 1997
    > 8.0 megabyte heap
    > PackFile: ./id1/pak0.pak : gfx/palette.lmp
    > PackFile: ./id1/pak0.pak : gfx/colormap.lmp
    > Using screen 0: 1600x1024
    > Gammamap is 4096 x 10 bits (12 shift, no alpha)
    > no video switching available
    > Using packed textures
    > Detail texture enbled
    > PackFile: ./id1/pak0.pak : gfx/conback.lmp
    >
    > Sound Initialization
    > Sound sampling rate: 11025
    > PackFile: ./id1/pak0.pak : sound/ambience/water1.wav
    > PackFile: ./id1/pak0.pak : sound/ambience/wind2.wav
    > PackFile: ./id1/pak0.pak : sound/wizard/hit.wav
    > PackFile: ./id1/pak0.pak : sound/hknight/hit.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/tink1.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric1.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric2.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric3.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/r_exp3.wav
    > ========Quake Initialized=========
    > Bus error (core dumped)
    >
    > north-rob>
    >
    > north-rob> quake.sw
    >
    > Host_Init
    > Added packfile ./id1/pak0.pak (339 files)
    > FindFile: can't find gfx/pop.lmp
    > Playing shareware version.
    > PackFile: ./id1/pak0.pak : gfx.wad
    > Console initialized.
    > UDP Initialized
    > Exe: 13:25:14 Sep 23 1997
    > 8.0 megabyte heap
    > PackFile: ./id1/pak0.pak : gfx/palette.lmp
    > PackFile: ./id1/pak0.pak : gfx/colormap.lmp
    > Using screen 0: 1600x1024
    > 1024k surface cache
    >
    > Sound Initialization
    > PackFile: ./id1/pak0.pak : gfx/conback.lmp
    > Sound sampling rate: 11025
    > PackFile: ./id1/pak0.pak : sound/ambience/water1.wav
    > PackFile: ./id1/pak0.pak : sound/ambience/wind2.wav
    > PackFile: ./id1/pak0.pak : sound/wizard/hit.wav
    > PackFile: ./id1/pak0.pak : sound/hknight/hit.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/tink1.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric1.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric2.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric3.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/r_exp3.wav
    > ========Quake Initialized=========
    > Cvar_Set: variable gl_flashblend not found
    > Cvar_Set: variable gl_polyblend not found
    > Bus error (core dumped)
    >
    > north-rob>
    >
    > north-rob> quake.sw.o32
    >
    > Host_Init
    > Added packfile ./id1/pak0.pak (339 files)
    > FindFile: can't find gfx/pop.lmp
    > Playing shareware version.
    > PackFile: ./id1/pak0.pak : gfx.wad
    > Console initialized.
    > UDP Initialized
    > Exe: 13:25:57 Sep 23 1997
    > 8.0 megabyte heap
    > PackFile: ./id1/pak0.pak : gfx/palette.lmp
    > PackFile: ./id1/pak0.pak : gfx/colormap.lmp
    > Using screen 0: 1600x1024
    > 1024k surface cache
    >
    > Sound Initialization
    > PackFile: ./id1/pak0.pak : gfx/conback.lmp
    > Sound sampling rate: 11025
    > PackFile: ./id1/pak0.pak : sound/ambience/water1.wav
    > PackFile: ./id1/pak0.pak : sound/ambience/wind2.wav
    > PackFile: ./id1/pak0.pak : sound/wizard/hit.wav
    > PackFile: ./id1/pak0.pak : sound/hknight/hit.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/tink1.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric1.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric2.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/ric3.wav
    > PackFile: ./id1/pak0.pak : sound/weapons/r_exp3.wav
    > ========Quake Initialized=========
    > Cvar_Set: variable gl_flashblend not found
    > Cvar_Set: variable gl_polyblend not found
    > Bus error (core dumped)
    >
    > north-rob>
    >
    > 2 600 MHZ IP30 Processors
    > CPU: MIPS R14000 Processor Chip Revision: 2.4
    > FPU: MIPS R10010 Floating Point Chip Revision: 0.0
    > Main memory size: 2048 Mbytes
    > Xbow ASIC: Revision 1.4
    > Instruction cache size: 32 Kbytes
    > Data cache size: 32 Kbytes
    > Secondary unified instruction/data cache size: 2 Mbytes
    > Integral SCSI controller 0: Version QL1040B (rev. 2), single ended
    > Disk drive: unit 1 on SCSI controller 0
    > Integral SCSI controller 1: Version QL1040B (rev. 2), single ended
    > IOC3 serial port: tty1
    > IOC3 serial port: tty2
    > IOC3 parallel port: plp1
    > Graphics board: V12
    > Integral Fast Ethernet: ef0, version 1, pci 2
    > Iris Audio Processor: version RAD revision 12.0, number 1
    >
    >




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