Hi all,

I've read somewhere that it's possible to get passive stereo using
just SGI
Onyx2 IR3 (i.e. not using active-to-passive stereo converters; f.e.
left eye-
channel0, right eye - channel1). Is it true?
We have Onyx2 IR3 deskside (i.e. one pipe). Application is Paradigm
Geophysical's VoxelGeo (not multi-pipe sdk based - just plain OpenGL).
Is it enough or
1) we need 2 pipes at least
2) application should be multi-pipe sdk based
3) some other requirements
4) what if we'll use Octane2 with 2 V12 gfx

Technical ways to achieve this are very welcome.

Thanks in advance