Linux game for slimy dudes - Linux

This is a discussion on Linux game for slimy dudes - Linux ; http://dopewars.sourceforge.net/scre...gtk-multi.html It's networkable! -- The future is a race between education and catastrophe. -- H. G. Wells...

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Thread: Linux game for slimy dudes

  1. Linux game for slimy dudes

    http://dopewars.sourceforge.net/scre...gtk-multi.html

    It's networkable!

    --
    The future is a race between education and catastrophe.
    -- H. G. Wells

  2. Re: Linux game for slimy dudes

    Chris Ahlstrom wrote:
    > http://dopewars.sourceforge.net/scre...gtk-multi.html
    >
    > It's networkable!
    >



    http://packages.ubuntu.com/search?su...words=dopewars

    It's been in the Ubuntu repositories for quite some time...

  3. Re: Linux game for slimy dudes


    > Is this some kind of sick joke?


    Yes.

    >
    > http://dopewars.sourceforge.net/screenshots/
    >
    > Works under Windows too.
    >
    > Is total rubbish.


    No.

  4. Re: Linux game for slimy dudes

    After takin' a swig o' grog, Cork Soaker belched out
    this bit o' wisdom:

    > Chris Ahlstrom wrote:
    >> http://dopewars.sourceforge.net/scre...gtk-multi.html
    >>
    >> It's networkable!

    >
    > http://packages.ubuntu.com/search?su...words=dopewars
    >
    > It's been in the Ubuntu repositories for quite some time...


    Indeed. That's where I came across it first, then googled for a better
    description of it.

    It can be fun to simply fire up aptitude or synaptic and just poke around
    looking that the various packages. It's a bit like being in a candy store!

    Other packages I haven't had a chance to check out yet:

    pornview - Image and movie viewer/manager
    beef - flexible Brain**** interpreter
    wuzzah - Inobtrusively monitor your friends

    You can find stuff via:

    $ apt-cache search TOPIC

    Example:

    $ apt-cache search directx
    clanlib-doc - Reference documentation and tutorials for ClanLib
    libclanapp-0.8-1 - ClanLib game SDK runtime
    libclanlib-dev - ClanLib game SDK development files
    libclansdl-0.8-1 - SDL module for ClanLib game SDK
    nvidia-cg-toolkit - NVIDIA Cg Toolkit Installer
    python-cg - nVidia Cg driver binding for Python

    What's clanlib?

    http://www.clanlib.org/

    It's opengl. So whence the hit for directx? Either this article is wrong,
    or they dropped support for directx?

    http://www.codeguru.com/cpp/misc/sam...cle.php/c10567

    So many connections to track down. Sigh.

    --
    The truth of a thing is the feel of it, not the think of it.
    -- Stanley Kubrick

  5. Re: Linux game for slimy dudes

    After takin' a swig o' grog, Cork Soaker belched out
    this bit o' wisdom:

    >> Is this some kind of sick joke?

    >
    > Yes.


    You'd think old Hadron would be savvy enough to grok my little bit of humor.

    But no, still thick as plank. Lot of good his vacation did him.

    >> http://dopewars.sourceforge.net/screenshots/
    >>
    >> Works under Windows too.
    >>
    >> Is total rubbish.

    >
    > No.


    Poor Hadron. He has to have virtual-reality games to play, because he can't
    deal so well with text-based strategy games, apparently. Understandable,
    really, given his obvious difficulties in parsing English text.

    Guys like him would **** a brick if they ever encountered this one:

    http://en.wikipedia.org/wiki/Adventu...281975-1977.29

    In the mid 1970s, programmer, caver, and role-player William Crowther
    developed a program called Adventure. Crowther, an employee at Bolt,
    Beranek and Newman[6] (a Boston company involved with ARPANET routers)
    used the company's PDP-10 to create the game, which required 300
    kilobytes of memory.[6][7][8]

    The game used a text interface to create an interactive adventure through
    an underground cave system, based on part of the Mammoth Cave system in
    Kentucky.[6] Crowther's work was later modified and expanded by
    programmer Don Woods using the SAIL computer at Stanford,[6] and the game
    became wildly popular among early computer enthusiasts, spreading across
    the nascent ARPANET throughout the 1970s.

    --
    If you know your history/
    Then you would know where you're coming from/
    And you wouldn't have to ask me/
    Who the hell I think am/
    -- Bob Marley, "Buffalo Soldier"

  6. Re: Linux game for slimy dudes


    > required 300
    > kilobytes of memory.


    Won't run on Vista then.

  7. Re: Linux game for slimy dudes

    After takin' a swig o' grog, Cork Soaker belched out
    this bit o' wisdom:

    >> required 300
    >> kilobytes of memory.

    >
    > Won't run on Vista then.


    Sure you can't tell Vista to free up a meg o' RAM from the video memory?

    --
    Men live for three things, fast cars, fast women and fast food.

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