Op woensdag 7 december 2005 14:59, schreef Guillaume Laurent:
> Bram Biesbrouck wrote:
> > But it doesn't look that pretty and it isn't very manageable. Maybe
> > using state changes, but that doesn't change the fact the mainWin is
> > accessed from all over the program.

>
> State changes can also be triggered through a signal.


ic, thanks, but still, I'll have to connect every relevant objects's signals
to the mainWin then?

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