utah-glx (glx-xf4) on openbsd 3.5 - BSD
This is a discussion on utah-glx (glx-xf4) on openbsd 3.5 - BSD ; i sucesfully compiled utah-glx on my system, only with g400 support (my
gfx card). however, copying server-side and client-side library has no
effect. applications arent hardware-accelerated, and glx-info reports
that it's using indirect mesa3d mode. and it says that server-side
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utah-glx (glx-xf4) on openbsd 3.5
i sucesfully compiled utah-glx on my system, only with g400 support (my
gfx card). however, copying server-side and client-side library has no
effect. applications arent hardware-accelerated, and glx-info reports
that it's using indirect mesa3d mode. and it says that server-side
library is made by SGI. does this mean that X is using original
preinstalled library from SGI's opengl? i created glx.conf in /etc/X11,
and modified XF86Config to load glx.so module, and cutted down videoram
size in half (so other half can be used by utah-glx). still nothing? any
ideas? thanx.
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Re: utah-glx (glx-xf4) on openbsd 3.5
zarko bulatovic wrote:
> i sucesfully compiled utah-glx on my system, only with g400 support (my
> gfx card). however, copying server-side and client-side library has no
> effect. applications arent hardware-accelerated, and glx-info reports
> that it's using indirect mesa3d mode. and it says that server-side
> library is made by SGI. does this mean that X is using original
> preinstalled library from SGI's opengl? i created glx.conf in /etc/X11,
> and modified XF86Config to load glx.so module, and cutted down videoram
> size in half (so other half can be used by utah-glx). still nothing? any
> ideas? thanx.
Hi,
You may want to try reading the XFree's log in /var/log.
Maybe the Direct Rendering Interface is unable to be loaded.
Cheers,
Thomas